{"id":12047,"date":"2026-08-16T10:04:54","date_gmt":"2026-08-16T10:04:54","guid":{"rendered":"https:\/\/im-a-collector.com\/?page_id=12047"},"modified":"2026-08-16T10:34:37","modified_gmt":"2026-08-16T10:34:37","slug":"from-captain-tsubasas-dream-to-blue-locks-ambition-how-japan-became-a-football-nation","status":"publish","type":"page","link":"https:\/\/im-a-collector.com\/en\/from-captain-tsubasas-dream-to-blue-locks-ambition-how-japan-became-a-football-nation\/","title":{"rendered":"RPG openings: when the game begins before you play"},"content":{"rendered":"\t\t<div data-elementor-type=\"wp-page\" data-elementor-id=\"12047\" class=\"elementor elementor-12047 elementor-12046\">\n\t\t\t\t<div class=\"elementor-element elementor-element-ae18d96 e-flex e-con-boxed e-con e-parent\" data-id=\"ae18d96\" data-element_type=\"container\" data-e-type=\"container\">\n\t\t\t\t\t<div class=\"e-con-inner\">\n\t\t<div class=\"elementor-element elementor-element-f698fa1 e-con-full e-flex e-con e-child\" data-id=\"f698fa1\" data-element_type=\"container\" data-e-type=\"container\">\n\t\t\t\t<div class=\"elementor-element elementor-element-0686092 elementor-widget elementor-widget-heading\" data-id=\"0686092\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"heading.default\">\n\t\t\t\t\t<h1 class=\"elementor-heading-title elementor-size-default\">RPG openings: when the game begins before you play<\/h1>\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t<div class=\"elementor-element elementor-element-e7ee957 e-flex e-con-boxed e-con e-parent\" data-id=\"e7ee957\" data-element_type=\"container\" data-e-type=\"container\">\n\t\t\t\t\t<div class=\"e-con-inner\">\n\t\t\t\t<div class=\"elementor-element elementor-element-bf252b8 elementor-widget__width-initial elementor-widget elementor-widget-text-editor\" data-id=\"bf252b8\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t\t\t\t\t\t<p>Some games had already begun telling their story before the title screen even appeared.<\/p><p>A piece of music, a few animated shots, characters barely introduced, and sometimes an atmosphere that remains inseparable from the game years later. From the 1990s onward, some RPG openings became more than simple introductory cinematics: drawing directly from Japanese animation, they developed into fully staged sequences in their own right. <\/p><p>In this series, I look at these openings through their animation, music, pacing and direction, but also through what they have left behind in our memories as players.<br\/><\/p><p>The aim is not to rank the best RPG openings in video game history, but to revisit, one by one, those that still have something to say.<\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t<div class=\"elementor-element elementor-element-fdad606 e-flex e-con-boxed e-con e-parent\" data-id=\"fdad606\" data-element_type=\"container\" data-e-type=\"container\">\n\t\t\t\t\t<div class=\"e-con-inner\">\n\t\t\t\t<div class=\"elementor-element elementor-element-573f8c3 elementor-widget elementor-widget-heading\" data-id=\"573f8c3\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"heading.default\">\n\t\t\t\t\t<h2 class=\"elementor-heading-title elementor-size-default\">Openings analysed<\/h2>\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t<div class=\"elementor-element elementor-element-4e6b90f e-flex e-con-boxed e-con e-parent\" data-id=\"4e6b90f\" data-element_type=\"container\" data-e-type=\"container\">\n\t\t\t\t\t<div class=\"e-con-inner\">\n\t\t<div class=\"elementor-element elementor-element-d0c5c4a e-con-full bloc-articles e-flex e-con e-child\" data-id=\"d0c5c4a\" data-element_type=\"container\" data-e-type=\"container\">\n\t\t\t\t<div class=\"elementor-element elementor-element-1b1faac elementor-widget rivax-post-kenzo-widget\" data-id=\"1b1faac\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"rivax-post-kenzo.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t<div class=\"rivax-posts-container\">\r\n    <div class=\"rivax-posts-wrapper layout-grid\">\r\n                <div class=\"post-item\">\r\n    <article class=\"post-wrapper term-id-187 has-animation\">\r\n        <a class=\"item-link rivax-position-cover\" aria-label=\"Item Link\" href=\"https:\/\/im-a-collector.com\/en\/memory-legacy\/analysis-wild-arms-opening-ps1-media-vision-1996\/\"><\/a>        <div class=\"image-wrapper\">\r\n            <img fetchpriority=\"high\" decoding=\"async\" width=\"960\" height=\"560\" src=\"https:\/\/im-a-collector.com\/wp-content\/uploads\/2026\/01\/imacollector-opening-wild-arms-ps1-namco-1996-cover-OK-960x560.jpg\" class=\"attachment-rivax-large size-rivax-large wp-post-image\" alt=\"Pages of an ancient book turning at the beginning of the Wild Arms opening, introducing the game\u2019s world and narrative before any gameplay is shown.\" title=\"[analysis] Wild Arms opening (PS1 \/ Media Vision) &#8211; 1996\" srcset=\"https:\/\/im-a-collector.com\/wp-content\/uploads\/2026\/01\/imacollector-opening-wild-arms-ps1-namco-1996-cover-OK-960x560.jpg 960w, https:\/\/im-a-collector.com\/wp-content\/uploads\/2026\/01\/imacollector-opening-wild-arms-ps1-namco-1996-cover-OK-300x175.jpg 300w, https:\/\/im-a-collector.com\/wp-content\/uploads\/2026\/01\/imacollector-opening-wild-arms-ps1-namco-1996-cover-OK-1024x597.jpg 1024w, https:\/\/im-a-collector.com\/wp-content\/uploads\/2026\/01\/imacollector-opening-wild-arms-ps1-namco-1996-cover-OK-768x448.jpg 768w, https:\/\/im-a-collector.com\/wp-content\/uploads\/2026\/01\/imacollector-opening-wild-arms-ps1-namco-1996-cover-OK-1536x896.jpg 1536w, https:\/\/im-a-collector.com\/wp-content\/uploads\/2026\/01\/imacollector-opening-wild-arms-ps1-namco-1996-cover-OK-440x257.jpg 440w, https:\/\/im-a-collector.com\/wp-content\/uploads\/2026\/01\/imacollector-opening-wild-arms-ps1-namco-1996-cover-OK-680x397.jpg 680w, https:\/\/im-a-collector.com\/wp-content\/uploads\/2026\/01\/imacollector-opening-wild-arms-ps1-namco-1996-cover-OK.jpg 1920w\" sizes=\"(max-width: 960px) 100vw, 960px\" \/><div class=\"image-animation\"><img fetchpriority=\"high\" decoding=\"async\" width=\"960\" height=\"560\" src=\"https:\/\/im-a-collector.com\/wp-content\/uploads\/2026\/01\/imacollector-opening-wild-arms-ps1-namco-1996-cover-OK-960x560.jpg\" class=\"attachment-rivax-large size-rivax-large wp-post-image\" alt=\"Pages of an ancient book turning at the beginning of the Wild Arms opening, introducing the game\u2019s world and narrative before any gameplay is shown.\" title=\"[analysis] Wild Arms opening (PS1 \/ Media Vision) &#8211; 1996\" srcset=\"https:\/\/im-a-collector.com\/wp-content\/uploads\/2026\/01\/imacollector-opening-wild-arms-ps1-namco-1996-cover-OK-960x560.jpg 960w, https:\/\/im-a-collector.com\/wp-content\/uploads\/2026\/01\/imacollector-opening-wild-arms-ps1-namco-1996-cover-OK-300x175.jpg 300w, https:\/\/im-a-collector.com\/wp-content\/uploads\/2026\/01\/imacollector-opening-wild-arms-ps1-namco-1996-cover-OK-1024x597.jpg 1024w, https:\/\/im-a-collector.com\/wp-content\/uploads\/2026\/01\/imacollector-opening-wild-arms-ps1-namco-1996-cover-OK-768x448.jpg 768w, https:\/\/im-a-collector.com\/wp-content\/uploads\/2026\/01\/imacollector-opening-wild-arms-ps1-namco-1996-cover-OK-1536x896.jpg 1536w, https:\/\/im-a-collector.com\/wp-content\/uploads\/2026\/01\/imacollector-opening-wild-arms-ps1-namco-1996-cover-OK-440x257.jpg 440w, https:\/\/im-a-collector.com\/wp-content\/uploads\/2026\/01\/imacollector-opening-wild-arms-ps1-namco-1996-cover-OK-680x397.jpg 680w, https:\/\/im-a-collector.com\/wp-content\/uploads\/2026\/01\/imacollector-opening-wild-arms-ps1-namco-1996-cover-OK.jpg 1920w\" sizes=\"(max-width: 960px) 100vw, 960px\" \/><\/div>        <\/div>\r\n\t            <div class=\"content-wrapper rivax-position-bottom style-1\">\r\n            <div class=\"content-wrapper-inner\">\r\n\t            <div class=\"terms-wrapper\"><a class=\"term-item term-id-187\" href=\"https:\/\/im-a-collector.com\/en\/category\/memory-legacy\/\"><span>Memory &amp; legacy<\/span><\/a><a class=\"term-item term-id-208\" href=\"https:\/\/im-a-collector.com\/en\/category\/video-games\/playstation\/\"><span>Playstation<\/span><\/a><\/div>                        <h2 class=\"title\">       \r\n        <a href=\"https:\/\/im-a-collector.com\/en\/memory-legacy\/analysis-wild-arms-opening-ps1-media-vision-1996\/\" class=\"title-animation-underline\" title=\"[analysis] Wild Arms opening (PS1 \/ Media Vision) &#8211; 1996\">\r\n            [analysis] Wild Arms opening (PS1 \/ Media Vision) &#8211; 1996        <\/a>\r\n        <\/h2>\r\n        \t                            <div class=\"meta-wrapper\">\r\n\t                                                                                                                <\/div>\r\n                            <\/div>\r\n        <\/div>\r\n                    <\/article>\r\n<\/div>            <\/div>\r\n    <\/div>\r\n\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t<div class=\"rivax-sticky-column elementor-element elementor-element-1945419 e-con-full bloc-dossier e-flex e-con e-child\" data-id=\"1945419\" data-element_type=\"container\" data-e-type=\"container\">\n\t\t<div class=\"elementor-element elementor-element-639811c e-con-full card-layout-w e-flex e-con e-child\" data-id=\"639811c\" data-element_type=\"container\" data-e-type=\"container\">\n\t\t\t\t<div class=\"elementor-element elementor-element-90d33e2 elementor-widget elementor-widget-heading\" data-id=\"90d33e2\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"heading.default\">\n\t\t\t\t\t<h3 class=\"elementor-heading-title elementor-size-default\">Wild Arms \u2014 PlayStation, 1996<\/h3>\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-7b64bf7 elementor-widget__width-initial elementor-widget elementor-widget-text-editor\" data-id=\"7b64bf7\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t\t\t\t\t\tA few whistled notes, a solitary character, and direction that chooses suggestion over explanation. The opening of Wild Arms shows how just a few minutes can be enough to establish the entire identity of a game. \t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t<div class=\"elementor-element elementor-element-b01a662 e-flex e-con-boxed e-con e-parent\" data-id=\"b01a662\" data-element_type=\"container\" data-e-type=\"container\">\n\t\t\t\t\t<div class=\"e-con-inner\">\n\t\t<div class=\"elementor-element elementor-element-ee8b7c3 e-con-full e-flex e-con e-child\" data-id=\"ee8b7c3\" data-element_type=\"container\" data-e-type=\"container\">\n\t\t<div class=\"elementor-element elementor-element-72b47b6 e-con-full card-layout-w e-flex e-con e-child\" data-id=\"72b47b6\" data-element_type=\"container\" data-e-type=\"container\">\n\t\t\t\t<div class=\"elementor-element elementor-element-56583a5 elementor-widget elementor-widget-heading\" data-id=\"56583a5\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"heading.default\">\n\t\t\t\t\t<h3 class=\"elementor-heading-title elementor-size-default\">Wild Arms Alter Code: F \u2014 PlayStation 2, 2003<\/h3>\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-7e0fd94 elementor-widget__width-initial elementor-widget elementor-widget-text-editor\" data-id=\"7e0fd94\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t\t\t\t\t\t<p>Seven years later, the remake tries to recapture that emotion with a new introduction. The music and familiar references remain, but their relationship with the images has changed. It raises a simple question: what can really be recreated when revisiting a memory?  <\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t<div class=\"rivax-sticky-column elementor-element elementor-element-afd172c e-con-full e-flex e-con e-child\" data-id=\"afd172c\" data-element_type=\"container\" data-e-type=\"container\">\n\t\t\t\t<div class=\"elementor-element elementor-element-070d0f3 elementor-widget rivax-post-kenzo-widget\" data-id=\"070d0f3\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"rivax-post-kenzo.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t<div class=\"rivax-posts-container\">\r\n    <div class=\"rivax-posts-wrapper layout-grid\">\r\n                <div class=\"post-item\">\r\n    <article class=\"post-wrapper term-id-187 has-animation\">\r\n        <a class=\"item-link rivax-position-cover\" aria-label=\"Item Link\" href=\"https:\/\/im-a-collector.com\/en\/memory-legacy\/analysis-opening-wild-arms-alter-code-f-ps2-mediavision-2003\/\"><\/a>        <div class=\"image-wrapper\">\r\n            <img decoding=\"async\" width=\"960\" height=\"560\" src=\"https:\/\/im-a-collector.com\/wp-content\/uploads\/2026\/02\/imacollector-opening-wild-arms-alter-code-f-ps2-2003-cover-OK-960x560.jpg\" class=\"attachment-rivax-large size-rivax-large wp-post-image\" alt=\"The Wild Arms Alter Code: F logo displayed on screen, accompanied by the glowing blue stone \u2014 a central element of the game\u2019s visual imagery in the opening sequence.\" title=\"[Analysis] Wild Arms Alter Code: F (PS2 \/ Media.Vision) Opening \u2013 2003\" srcset=\"https:\/\/im-a-collector.com\/wp-content\/uploads\/2026\/02\/imacollector-opening-wild-arms-alter-code-f-ps2-2003-cover-OK-960x560.jpg 960w, https:\/\/im-a-collector.com\/wp-content\/uploads\/2026\/02\/imacollector-opening-wild-arms-alter-code-f-ps2-2003-cover-OK-300x175.jpg 300w, https:\/\/im-a-collector.com\/wp-content\/uploads\/2026\/02\/imacollector-opening-wild-arms-alter-code-f-ps2-2003-cover-OK-1024x597.jpg 1024w, https:\/\/im-a-collector.com\/wp-content\/uploads\/2026\/02\/imacollector-opening-wild-arms-alter-code-f-ps2-2003-cover-OK-768x448.jpg 768w, https:\/\/im-a-collector.com\/wp-content\/uploads\/2026\/02\/imacollector-opening-wild-arms-alter-code-f-ps2-2003-cover-OK-1536x896.jpg 1536w, https:\/\/im-a-collector.com\/wp-content\/uploads\/2026\/02\/imacollector-opening-wild-arms-alter-code-f-ps2-2003-cover-OK-440x257.jpg 440w, https:\/\/im-a-collector.com\/wp-content\/uploads\/2026\/02\/imacollector-opening-wild-arms-alter-code-f-ps2-2003-cover-OK-680x397.jpg 680w, https:\/\/im-a-collector.com\/wp-content\/uploads\/2026\/02\/imacollector-opening-wild-arms-alter-code-f-ps2-2003-cover-OK.jpg 1920w\" sizes=\"(max-width: 960px) 100vw, 960px\" \/><div class=\"image-animation\"><img decoding=\"async\" width=\"960\" height=\"560\" src=\"https:\/\/im-a-collector.com\/wp-content\/uploads\/2026\/02\/imacollector-opening-wild-arms-alter-code-f-ps2-2003-cover-OK-960x560.jpg\" class=\"attachment-rivax-large size-rivax-large wp-post-image\" alt=\"The Wild Arms Alter Code: F logo displayed on screen, accompanied by the glowing blue stone \u2014 a central element of the game\u2019s visual imagery in the opening sequence.\" title=\"[Analysis] Wild Arms Alter Code: F (PS2 \/ Media.Vision) Opening \u2013 2003\" srcset=\"https:\/\/im-a-collector.com\/wp-content\/uploads\/2026\/02\/imacollector-opening-wild-arms-alter-code-f-ps2-2003-cover-OK-960x560.jpg 960w, https:\/\/im-a-collector.com\/wp-content\/uploads\/2026\/02\/imacollector-opening-wild-arms-alter-code-f-ps2-2003-cover-OK-300x175.jpg 300w, https:\/\/im-a-collector.com\/wp-content\/uploads\/2026\/02\/imacollector-opening-wild-arms-alter-code-f-ps2-2003-cover-OK-1024x597.jpg 1024w, https:\/\/im-a-collector.com\/wp-content\/uploads\/2026\/02\/imacollector-opening-wild-arms-alter-code-f-ps2-2003-cover-OK-768x448.jpg 768w, https:\/\/im-a-collector.com\/wp-content\/uploads\/2026\/02\/imacollector-opening-wild-arms-alter-code-f-ps2-2003-cover-OK-1536x896.jpg 1536w, https:\/\/im-a-collector.com\/wp-content\/uploads\/2026\/02\/imacollector-opening-wild-arms-alter-code-f-ps2-2003-cover-OK-440x257.jpg 440w, https:\/\/im-a-collector.com\/wp-content\/uploads\/2026\/02\/imacollector-opening-wild-arms-alter-code-f-ps2-2003-cover-OK-680x397.jpg 680w, https:\/\/im-a-collector.com\/wp-content\/uploads\/2026\/02\/imacollector-opening-wild-arms-alter-code-f-ps2-2003-cover-OK.jpg 1920w\" sizes=\"(max-width: 960px) 100vw, 960px\" \/><\/div>        <\/div>\r\n\t            <div class=\"content-wrapper rivax-position-bottom style-1\">\r\n            <div class=\"content-wrapper-inner\">\r\n\t            <div class=\"terms-wrapper\"><a class=\"term-item term-id-187\" href=\"https:\/\/im-a-collector.com\/en\/category\/memory-legacy\/\"><span>Memory &amp; legacy<\/span><\/a><a class=\"term-item term-id-208\" href=\"https:\/\/im-a-collector.com\/en\/category\/video-games\/playstation\/\"><span>Playstation<\/span><\/a><\/div>                        <h2 class=\"title\">       \r\n        <a href=\"https:\/\/im-a-collector.com\/en\/memory-legacy\/analysis-opening-wild-arms-alter-code-f-ps2-mediavision-2003\/\" class=\"title-animation-underline\" title=\"[Analysis] Wild Arms Alter Code: F (PS2 \/ Media.Vision) Opening \u2013 2003\">\r\n            [Analysis] Wild Arms Alter Code: F (PS2 \/ Media.Vision) Opening \u2013 2003        <\/a>\r\n        <\/h2>\r\n        \t                            <div class=\"meta-wrapper\">\r\n\t                                                                                                                <\/div>\r\n                            <\/div>\r\n        <\/div>\r\n                    <\/article>\r\n<\/div>            <\/div>\r\n    <\/div>\r\n\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t<div class=\"elementor-element elementor-element-59a144b e-flex e-con-boxed e-con e-parent\" data-id=\"59a144b\" data-element_type=\"container\" data-e-type=\"container\">\n\t\t\t\t\t<div class=\"e-con-inner\">\n\t\t<div class=\"elementor-element elementor-element-a1242c3 e-con-full bloc-articles e-flex e-con e-child\" data-id=\"a1242c3\" data-element_type=\"container\" data-e-type=\"container\">\n\t\t\t\t<div class=\"elementor-element elementor-element-2c18075 elementor-widget rivax-post-kenzo-widget\" data-id=\"2c18075\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"rivax-post-kenzo.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t<div class=\"rivax-posts-container\">\r\n    <div class=\"rivax-posts-wrapper layout-grid\">\r\n                <div class=\"post-item\">\r\n    <article class=\"post-wrapper term-id-187 has-animation\">\r\n        <a class=\"item-link rivax-position-cover\" aria-label=\"Item Link\" href=\"https:\/\/im-a-collector.com\/en\/memory-legacy\/analysis-tales-of-destiny-opening-ps1-namco-1997\/\"><\/a>        <div class=\"image-wrapper\">\r\n            <img decoding=\"async\" width=\"960\" height=\"560\" src=\"https:\/\/im-a-collector.com\/wp-content\/uploads\/2026\/01\/imacollector-opening-tales-of-destiny-ps1-namco-1997-cover-OK-960x560.jpg\" class=\"attachment-rivax-large size-rivax-large wp-post-image\" alt=\"Opening of Tales of Destiny (PS1, 1997) showing the game title as it appears in the animated introduction video.\" title=\"[analysis] Opening Tales of Destiny (PS1 \/ Namco) &#8211; 1997\" srcset=\"https:\/\/im-a-collector.com\/wp-content\/uploads\/2026\/01\/imacollector-opening-tales-of-destiny-ps1-namco-1997-cover-OK-960x560.jpg 960w, https:\/\/im-a-collector.com\/wp-content\/uploads\/2026\/01\/imacollector-opening-tales-of-destiny-ps1-namco-1997-cover-OK-300x175.jpg 300w, https:\/\/im-a-collector.com\/wp-content\/uploads\/2026\/01\/imacollector-opening-tales-of-destiny-ps1-namco-1997-cover-OK-1024x597.jpg 1024w, https:\/\/im-a-collector.com\/wp-content\/uploads\/2026\/01\/imacollector-opening-tales-of-destiny-ps1-namco-1997-cover-OK-768x448.jpg 768w, https:\/\/im-a-collector.com\/wp-content\/uploads\/2026\/01\/imacollector-opening-tales-of-destiny-ps1-namco-1997-cover-OK-1536x896.jpg 1536w, https:\/\/im-a-collector.com\/wp-content\/uploads\/2026\/01\/imacollector-opening-tales-of-destiny-ps1-namco-1997-cover-OK-440x257.jpg 440w, https:\/\/im-a-collector.com\/wp-content\/uploads\/2026\/01\/imacollector-opening-tales-of-destiny-ps1-namco-1997-cover-OK-680x397.jpg 680w, https:\/\/im-a-collector.com\/wp-content\/uploads\/2026\/01\/imacollector-opening-tales-of-destiny-ps1-namco-1997-cover-OK.jpg 1920w\" sizes=\"(max-width: 960px) 100vw, 960px\" \/><div class=\"image-animation\"><img decoding=\"async\" width=\"960\" height=\"560\" src=\"https:\/\/im-a-collector.com\/wp-content\/uploads\/2026\/01\/imacollector-opening-tales-of-destiny-ps1-namco-1997-cover-OK-960x560.jpg\" class=\"attachment-rivax-large size-rivax-large wp-post-image\" alt=\"Opening of Tales of Destiny (PS1, 1997) showing the game title as it appears in the animated introduction video.\" title=\"[analysis] Opening Tales of Destiny (PS1 \/ Namco) &#8211; 1997\" srcset=\"https:\/\/im-a-collector.com\/wp-content\/uploads\/2026\/01\/imacollector-opening-tales-of-destiny-ps1-namco-1997-cover-OK-960x560.jpg 960w, https:\/\/im-a-collector.com\/wp-content\/uploads\/2026\/01\/imacollector-opening-tales-of-destiny-ps1-namco-1997-cover-OK-300x175.jpg 300w, https:\/\/im-a-collector.com\/wp-content\/uploads\/2026\/01\/imacollector-opening-tales-of-destiny-ps1-namco-1997-cover-OK-1024x597.jpg 1024w, https:\/\/im-a-collector.com\/wp-content\/uploads\/2026\/01\/imacollector-opening-tales-of-destiny-ps1-namco-1997-cover-OK-768x448.jpg 768w, https:\/\/im-a-collector.com\/wp-content\/uploads\/2026\/01\/imacollector-opening-tales-of-destiny-ps1-namco-1997-cover-OK-1536x896.jpg 1536w, https:\/\/im-a-collector.com\/wp-content\/uploads\/2026\/01\/imacollector-opening-tales-of-destiny-ps1-namco-1997-cover-OK-440x257.jpg 440w, https:\/\/im-a-collector.com\/wp-content\/uploads\/2026\/01\/imacollector-opening-tales-of-destiny-ps1-namco-1997-cover-OK-680x397.jpg 680w, https:\/\/im-a-collector.com\/wp-content\/uploads\/2026\/01\/imacollector-opening-tales-of-destiny-ps1-namco-1997-cover-OK.jpg 1920w\" sizes=\"(max-width: 960px) 100vw, 960px\" \/><\/div>        <\/div>\r\n\t            <div class=\"content-wrapper rivax-position-bottom style-1\">\r\n            <div class=\"content-wrapper-inner\">\r\n\t            <div class=\"terms-wrapper\"><a class=\"term-item term-id-187\" href=\"https:\/\/im-a-collector.com\/en\/category\/memory-legacy\/\"><span>Memory &amp; legacy<\/span><\/a><a class=\"term-item term-id-208\" href=\"https:\/\/im-a-collector.com\/en\/category\/video-games\/playstation\/\"><span>Playstation<\/span><\/a><\/div>                        <h2 class=\"title\">       \r\n        <a href=\"https:\/\/im-a-collector.com\/en\/memory-legacy\/analysis-tales-of-destiny-opening-ps1-namco-1997\/\" class=\"title-animation-underline\" title=\"[analysis] Opening Tales of Destiny (PS1 \/ Namco) &#8211; 1997\">\r\n            [analysis] Opening Tales of Destiny (PS1 \/ Namco) &#8211; 1997        <\/a>\r\n        <\/h2>\r\n        \t                            <div class=\"meta-wrapper\">\r\n\t                                                                                                                <\/div>\r\n                            <\/div>\r\n        <\/div>\r\n                    <\/article>\r\n<\/div>            <\/div>\r\n    <\/div>\r\n\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t<div class=\"rivax-sticky-column elementor-element elementor-element-a4dfb0e e-con-full bloc-dossier e-flex e-con e-child\" data-id=\"a4dfb0e\" data-element_type=\"container\" data-e-type=\"container\">\n\t\t<div class=\"elementor-element elementor-element-2f7a0ac e-con-full card-layout-w e-flex e-con e-child\" data-id=\"2f7a0ac\" data-element_type=\"container\" data-e-type=\"container\">\n\t\t\t\t<div class=\"elementor-element elementor-element-79cbbb9 elementor-widget elementor-widget-heading\" data-id=\"79cbbb9\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"heading.default\">\n\t\t\t\t\t<h3 class=\"elementor-heading-title elementor-size-default\">Tales of Destiny \u2014 PlayStation, 1997<\/h3>\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-aa398aa elementor-widget__width-initial elementor-widget elementor-widget-text-editor\" data-id=\"aa398aa\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t\t\t\t\t\t<p>With an opening animated by Production I.G. and the song Yume de Aru Y\u014d ni, Tales of Destiny was already blurring the line between JRPG and anime. The game begins before the player has truly touched the controller. <\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t<div class=\"elementor-element elementor-element-9477547 e-con-full e-flex e-con e-parent\" data-id=\"9477547\" data-element_type=\"container\" data-e-type=\"container\">\n\t\t\t\t<div class=\"elementor-element elementor-element-c97f443 elementor-widget-divider--view-line elementor-widget elementor-widget-divider\" data-id=\"c97f443\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"divider.default\">\n\t\t\t\t\t\t\t<div class=\"elementor-divider\">\n\t\t\t<span class=\"elementor-divider-separator\">\n\t\t\t\t\t\t<\/span>\n\t\t<\/div>\n\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t<div class=\"elementor-element elementor-element-82c76bb e-flex e-con-boxed e-con e-parent\" data-id=\"82c76bb\" data-element_type=\"container\" data-e-type=\"container\">\n\t\t\t\t\t<div class=\"e-con-inner\">\n\t\t<div class=\"elementor-element elementor-element-859662c e-con-full e-flex e-con e-child\" data-id=\"859662c\" data-element_type=\"container\" data-e-type=\"container\">\n\t\t\t\t<div class=\"elementor-element elementor-element-2ade389 elementor-widget elementor-widget-heading\" data-id=\"2ade389\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"heading.default\">\n\t\t\t\t\t<h2 class=\"elementor-heading-title elementor-size-default\">A few minutes, sometimes a lifetime of memories<\/h2>\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t<div class=\"elementor-element elementor-element-a3257a1 e-flex e-con-boxed e-con e-parent\" data-id=\"a3257a1\" data-element_type=\"container\" data-e-type=\"container\">\n\t\t\t\t\t<div class=\"e-con-inner\">\n\t\t\t\t<div class=\"elementor-element elementor-element-9352be8 elementor-widget__width-initial elementor-widget elementor-widget-text-editor\" data-id=\"9352be8\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t\t\t\t\t\t<p>An opening usually lasts only a few minutes. Yet it can become one of the most enduring images we retain from a game. <\/p><p>This series sets out to document that memory.<\/p><p><strong>New openings will gradually be added to this collection of analyses.<\/strong><\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t","protected":false},"excerpt":{"rendered":"<p>RPG openings: when the game begins before you play Some games had already begun telling their story before the title screen even appeared. A piece of music, a few animated shots, characters barely introduced, and sometimes an atmosphere that remains inseparable from the game years later. From the 1990s onward, some RPG openings became more [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"_acf_changed":false,"footnotes":""},"series":[],"artiste":[],"porteur_de_licence":[],"editeur_fabricant":[],"class_list":["post-12047","page","type-page","status-publish","hentry"],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v28.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>RPG openings: when the game begins before you play | imacollector\u00ae<\/title>\n<meta name=\"description\" content=\"RPG openings can leave a lasting impression before you even start playing: animation, music and direction through the openings of some of my favourite games.\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" 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