[In-deapth] Ao Ashi: how Japan develops its future professional footballers
By following Ashito through the Esperion academy, Ao Ashi reveals a rarely seen side...
This category is dedicated to what works leave behind once they have been experienced, completed, and sometimes forgotten.
Video games, films, series, and cultural fragments are approached here not as objects to analyze, but as lived experiences shaped by time.
The perspective is retrospective. The content revisits works after the fact, at a distance—when immediate emotion has faded and only memories, traces, and lasting impressions remain. The Memory Card format fully embodies this approach: returning to a game is not about archiving it, but about questioning what it imprinted, consciously or not.
Memory & Legacy is neither a category of nostalgia nor a collection of objects.
It is an editorial space dedicated to transmission: understanding how certain works become intimate reference points, how they inscribe themselves within a personal trajectory, and how they ultimately form a cultural legacy.
By following Ashito through the Esperion academy, Ao Ashi reveals a rarely seen side...
Captain Tsubasa gave a generation permission to dream. But what happens in manga...
Captain Tsubasa did not create Japanese football. But by giving it heroes, a dream...
Before Captain Tsubasa, Japanese football already had a national federation, a...
Why are we willing to spend fortunes on a Pokémon card, yet far less inclined to...
Long viewed as a production industry, Japanese animation has become a form of global...
A video game music exhibition at the Philharmonie de Paris: the promise seemed...
When auctions, grading and social media turn manga, anime cels and other Japanese...
Dorothée’s return to Paris in 2026 did more than awaken childhood memories. The...
Nobuo Uematsu left a mark on several generations of players, but his path tells a...