Fate/stay night: Unlimited Blade Works (2010) – What everyone missed in this film… even me
Plus de dix ans après sa sortie, l’adaptation du scénario de Fate/stay night:...
Chez imacollector, les animes, les figurines et les jeux vidéo deviennent des symboles de fierté, de culture et de partage.
Chez imacollector, les animes, les figurines et les jeux vidéo deviennent des symboles de fierté, de culture et de partage.
Analyses and reflections on collecting, anime, and pop culture — a space to think beyond the object itself.
Plus de dix ans après sa sortie, l’adaptation du scénario de Fate/stay night:...
Analysis of the opening of Wild Arms Alter Code: F (PS2, 2003), an introductory...
Analysis of the Wild Arms opening (PS1, 1996), an introductory cinematic that...
An analysis of the Tales of Destiny opening (PS1, 1997), an introduction conceived...
After twenty-five years of collecting, I find myself looking back—not to glorify a...
This article explores the legal, cultural, and ethical boundaries surrounding the...
This article offers a practical and well-documented guide to starting an anime...
Secret of Mana is not merely a cult JRPG from the 1990s. Through its music, its...
Original anime artwork has become a new obsession for collectors: from old...
This article offers a personal and cultural analysis of Fate/stay night as a major...