Anime, heritage and collecting: how Japan is trying to preserve its cultural memory
Long viewed as a production industry, Japanese animation has become a form of global...
Analysis and reflections on collecting, Japanese pop culture, figures, anime, and video games: an editorial space to think beyond the object itself.
Long viewed as a production industry, Japanese animation has become a form of global...
A video game music exhibition at the Philharmonie de Paris: the promise seemed...
Through slabbed manga, graded video games and the evolution of the collectibles...
As a child, Liveman stayed with me because of its theme song, Blue Dolphin, its...
Dorothée’s return to Paris in 2026 did more than awaken childhood memories. The...
Prize, scale, Nendoroid, Figma, or resin: which first figure should you choose when...
More than ten years after its release, Studio Deen’s adaptation of the Unlimited...
Released on PC in 2004, Fate/stay night was Type-Moon’s first commercial visual...
I’ll be honest: when I saw ufotable’s announcement on Instagram, I thought it...
After twenty-five years of collecting, I find myself looking back—not to glorify a...