Gatekeeping: who gets to talk about cels and dōga?
An exchange that ended with two “fuck offs” made me revisit something I have...
Analysis and reflections on collecting, Japanese pop culture, figures, anime, and video games: an editorial space to think beyond the object itself.
An exchange that ended with two “fuck offs” made me revisit something I have...
Why are we willing to spend fortunes on a Pokémon card, yet far less inclined to...
Long viewed as a production industry, Japanese animation has become a form of global...
A video game music exhibition at the Philharmonie de Paris: the promise seemed...
Through slabbed manga, graded video games and the evolution of the collectibles...
As a child, Liveman stayed with me because of its theme song, Blue Dolphin, its...
Dorothée’s return to Paris in 2026 did more than awaken childhood memories. The...
Prize, scale, Nendoroid, Figma, or resin: which first figure should you choose when...
More than ten years after its release, Studio Deen’s adaptation of the Unlimited...
Released on PC in 2004, Fate/stay night was Type-Moon’s first commercial visual...